Boardgames

Slay the Spire: The Board Game

Slay the Spire: The Board Game offers a unique deck-building experience. Encounter bizarre creatures, unearth powerful relics and strive to conquer the Spire!

150
minutes

1 - 4
player(s)

Medium

About the game

Slay the Spire: The Board Game is an enthralling and strategic tabletop adaptation of the popular video game, ‘Slay the Spire’. The game seamlessly merges roguelike deck-building elements with strategic board game mechanics, providing a unique gaming experience that is both challenging and engaging.

The game is set in the fantastical and eerie world of the Spire, a living tower filled with bizarre creatures and treacherous traps. As players, you will embark on a perilous journey to ascend the Spire, battling formidable foes, discovering powerful relics, and building your deck of cards with an array of unique abilities.

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Setup and rules summary

Game components Unboxing the fun!

Slay the Spire: The Board Game is a cooperative deck-building adventure game that adapts the popular digital game of the same name into a physical board game. The game is set to include a variety of components, each playing a critical role in the gameplay. Here’s a list of the game components and their roles:

1. Game Board: The main game board is a map of the Spire, the tower which players climb during their adventure. The board is used to track player progress, enemy encounters, and rest sites.

2. Character Boards: Each player receives a character board corresponding with their chosen character class. The board keeps track of the player’s health, energy, and special abilities.

3. Deck of Cards: The game includes a deck of cards which players use to attack, defend, and utilize special abilities. Each character class has a unique set of cards, providing different strategies for gameplay.

4. Tokens: Tokens are used to track various in-game statuses such as health, energy, and debuffs. These tokens are placed on the game board and character boards as needed.

5. Dice: Dice are used to determine the outcome of certain events such as card draws, enemy actions, and more.

6. Monster Cards: These cards represent the enemies players will encounter as they ascend the Spire. Each monster card includes its health, attack power, defense power, and special abilities.

7. Event Cards: Event cards are drawn at certain points in the game to add unpredictability. They might result in battles, beneficial events, or harmful events.

8. Relic Cards: Relic cards grant powerful abilities or bonuses when acquired. They can be earned through defeating bosses or purchasing from merchants.

9. Boss Cards: These are the most challenging enemy cards. Defeating a boss advances players to the next level of the Spire.

10. Merchant Cards: Merchant cards represent opportunities for players to purchase new cards, relics, or potions using in-game currency.

11. Potion Cards: Potion cards offer one-time use abilities that can provide a crucial advantage in a tight spot.

Each of these components interacts with the game in different ways, offering a depth of strategy and variety in gameplay that captures the essence of the original digital game.

Game setup Lay it out, line it up, let’s go

Slay the Spire: The Board Game setup involves a few steps. Follow this detailed guide to ensure a smooth and enjoyable gaming experience.

Step 1: Player Roles

Each player chooses a character to play as. The characters include the Ironclad, the Silent, the Defect, and the Watcher. Each character has unique abilities and starting decks.

Step 2: Board Placement

After selecting characters, place the main game board in the middle of the play area. The game board consists of three sections: the City, the Beyond, and the Exordium. Each player places their character token at the start of the Exordium.

Step 3: Initial Resources

Each player receives a starting deck of cards based on their chosen character. Additionally, each player starts with a certain amount of health and gold, as indicated on their character card.

Step 4: Setting Up the Decks

The game includes several decks – the Monster deck, the Event deck, and the Treasure deck. Shuffle each of these decks separately and place them face down near the game board.

Step 5: Monster Placement

Draw three cards from the Monster deck and place one face up on each section of the game board. These will be the first monsters players encounter in each area.

Step 6: Event and Treasure Placement

Draw two cards from the Event deck and one from the Treasure deck. Place the Event cards face down on the designated spots in the City and the Beyond. Place the Treasure card face down in the Exordium.

Step 7: Random Elements

The game includes a number of random elements, primarily driven by the draw of the Monster, Event, and Treasure decks. The encounters and rewards you face will change each game, providing a unique experience every time you play.

With these steps, you’re ready to ascend the Spire. Good luck, and may the best slayer win!

Game flow Round and round we go

Slay the Spire: The Board Game is a cooperative deckbuilding adventure game for 1-4 players. The game is divided into multiple rounds, each having distinct phases. Each player has their unique deck and character, and together they attempt to ascend through various levels of the spire, facing off against many opponents. The game continues until the team either defeats the final boss and wins or all players are eliminated.

The game structure of Slay the Spire: The Board Game is divided into the following phases:

  1. Player Turn Phase

During the Player Turn Phase, players can perform multiple actions, including playing cards, using potions, or activating relics. The specific order of these actions can vary based on the player’s strategy. The player turn phase is further divided into:

  • Start of Turn: At the start of a player’s turn, they draw five cards from their deck. Any effects that trigger at the start of the player’s turn are also resolved.
  • Playing Cards: The player can play cards from their hand. Each card costs a certain amount of energy to play. Cards can have a variety of effects, such as dealing damage, applying status effects, or providing defensive points.
  • End of Turn: After the player has finished taking actions, they end their turn. Any cards left in their hand are discarded, and any effects that trigger at the end of the player’s turn are resolved.
  1. Enemy Turn Phase

During the Enemy Turn Phase, each enemy in the encounter takes a turn. The order of enemy turns is determined by the enemy’s initiative value. The enemy turn phase is further divided into:

  • Start of Turn: At the start of an enemy’s turn, any effects that trigger at the start of the enemy’s turn are resolved.
  • Performing Actions: The enemy performs the actions listed on its card. These can include attacking players, applying status effects, or altering the game state in some other way.
  • End of Turn: After the enemy has finished taking actions, it ends its turn. Any effects that trigger at the end of the enemy’s turn are resolved.
  1. Rest Phase

After all players and enemies have taken their turns, the Rest Phase begins. During this phase, players can recover health, upgrade their cards, or purchase new ones using the game’s currency. This phase also offers players a chance to strategize and plan for the next round.

After the Rest Phase, a new round begins, and the game continues until either all players are defeated, or the final boss is defeated, ending the game.

Players'turn One turn to rule them all

Slay the Spire: The Board Game is a deck-building game that emphasizes strategic choices and adaptation. During a player’s turn, they can perform a variety of actions in an attempt to climb the Spire and defeat its many inhabitants.

The following is a detailed breakdown of what happens during a player’s turn:

  1. Start of Turn:

    • At the very beginning of each turn, the player draws five cards from their deck. If the deck is empty, the discard pile is shuffled and becomes the new draw pile.

    • Next, any Start of Turn effects from the player’s active cards or Relics (special items) are triggered.

  2. Action Phase:

    • During the action phase, the player can play cards from their hand, each of which costs a certain amount of energy to use. The player starts with three energy at the beginning of each turn, and unused energy does not carry over to the next turn.

    • There are three types of cards: Attack, Skill, and Power. Attack cards deal damage to enemies, Skill cards provide various effects like blocking damage or drawing cards, and Power cards provide ongoing benefits for the rest of the combat.

    • The player may also use potions during this phase, which provide instant effects and do not cost energy.

    • Finally, the player may choose to end their action phase early, moving immediately to the End of Turn phase.

  3. End of Turn:

    • At the end of the player’s turn, they discard any unplayed cards in their hand to the discard pile.

    • Any End of Turn effects from the player’s active cards or Relics are then triggered.

    • After all End of Turn effects have been resolved, the player’s turn ends, and it becomes the enemies’ turn to act.

Strategic Choices:

Throughout the game, players will need to make strategic decisions about which cards to play, when to play them, and how to build their deck. For example, players may choose to focus on defense and gradually wear down their opponents, or they may adopt a more aggressive strategy that aims to defeat the enemies as quickly as possible. The player will also need to decide when to use their potions and how to best utilize their Relics. These decisions will greatly affect the outcome of the game, making ‘Slay the Spire: The Board Game’ a deeply strategic and engaging experience.

End of the game All good games must come to an end

Slay the Spire: The Board Game is a cooperative deck-building game where players work together to climb the Spire, defeating enemies and bosses along the way. The game ends under two primary conditions:

  1. Victory: The game ends in victory for the players if they manage to defeat the final boss at the top of the Spire.
  2. Defeat: Conversely, the game ends in defeat if all players are knocked out and unable to continue their ascent.

Before the final scoring, players should complete the following actions:

  1. Resolve Final Encounter: If players manage to defeat the final boss, they should resolve any remaining cards or abilities from the encounter. Any lingering effects or damage is dealt before concluding the game.
  2. Assess Player Status: If any player has been knocked out during the final encounter, their current status is assessed. They may have cards or abilities that allow them to get back into the game. If all players are knocked out, the game ends in defeat.
  3. Calculate Final Score: If players are victorious, they calculate their final score. Scoring is based on several factors such as the number of cards in their deck, relics obtained, and health remaining. Players also receive bonus points for any unspent gold.

It’s important to remember that in Slay the Spire: The Board Game, cooperation and strategy are key to victory. Even if the players defeat the final boss, a high score requires efficient deck-building and careful resource management.

Scoring Did you outsmart your rivals?

In ‘Slay the Spire: The Board Game’, the scoring system is an integral part of determining the victor. Here’s a detailed breakdown of how points are awarded and how ties are resolved.

Points Awarded

Points in ‘Slay the Spire: The Board Game’ are awarded based on the following criteria:

  1. Defeating Enemies: Players earn points by slaying enemies. The number of points awarded depends on the strength and level of the enemy.
  2. Collecting Relics: Different relics correspond to different point values. The more powerful the relic, the higher the points it’s worth.
  3. Ascending the Spire: Players are rewarded with points for progressing through each floor of the spire. Each floor has a set point value.
  4. Completing Events: Certain events in the game can award players with points, these can range from defeating a mini-boss to solving a puzzle.

Tie-Breaking Rules

In the event of a tie at the end of the game, the tie-breaking rules are as follows:

  1. Most Relics Collected: The player who has collected the most relics during the game is the winner.
  2. Most Enemies Defeated: If the number of relics collected is also a tie, then the player who has defeated the most enemies wins.
  3. Least Damage Taken: If there is still a tie, then the player who has taken the least amount of damage during the game is declared the winner.

These rules ensure that every action in the game carries weight and can potentially lead to victory. So, strategize wisely, make every move count, and may the best player ascend the spire!

Particular Cases and Exceptions Wait… is that legal?

The Board Game edition of Slay the Spire retains much of the charm and challenge of its digital counterpart. It’s a cooperative deck-building game where players climb the Spire, facing off against its dangerous inhabitants and bosses. Despite the simple premise, certain rules, special cases, and clarifications are necessary to ensure a smooth gaming experience.

Relics:

Relics are an essential part of the game and are represented by cards. They provide powerful passive abilities. Each player starts with a specific relic that matches their character’s class. Remember, relics’ abilities can’t be used if the relic card is exhausted or removed from play.

Energy:

Energy is the primary resource players use to play cards from their hand. Many cards have an Energy cost, listed in the top-left corner. If a card has an “X” as its Energy cost, that means you may spend any amount of Energy on it.

Potions:

Potions are single-use items that can have a variety of effects. Players can only carry up to 3 potions at a time. Using a potion does not consume an action, but they must be used during your turn unless specified otherwise.

Combat:

During combat, if your deck runs out of cards, your discard pile is shuffled back into your deck. In a multiplayer game, if a player’s HP reaches zero, they are not immediately eliminated. Instead, they’re knocked out and can be revived by their teammates.

Deck Building:

After each combat, players have the chance to add a card to their deck from a selection of three. It’s important to note that adding more cards can dilute the effectiveness of your deck by decreasing the chance of drawing your powerful cards.

  • Intangible: When a character becomes intangible, they reduce all damage taken and HP loss to 1 for one turn.
  • Thorns: When a character with Thorns is attacked, they deal damage back to the attacker.
  • Exhaust: When a card is exhausted, it’s removed from the current combat. It doesn’t count as discarding.
  • Strength: Strength affects the damage of attacks. Each point of Strength adds one point to the damage.
  • Dexterity: Dexterity affects the amount of Block gained from cards. Each point of Dexterity adds one additional Block.

In conclusion, Slay the Spire: The Board Game is a challenging and strategic game with a variety of mechanics to explore. While the basic rules are straightforward, understanding these special rules and exceptions will help players maximize their chances of success.

Tips and tricks Play smarter, not harder!

Here are some advanced strategies and beginner tips, along with common mistakes to avoid and ways to optimize gameplay in ‘Slay the Spire: The Board Game’:

Advanced Strategies:

  • Understanding Enemy Patterns: Each enemy in Slay the Spire has a specific pattern of attacks and behaviors. Understanding these patterns can drastically improve your chances of winning.
  • Utilizing Relics: Relics are powerful items that provide permanent buffs for the rest of the game. They can be a game-changer if used correctly.
  • Combining Cards: Some cards synergize incredibly well. Knowing these combinations and building your deck around them can give you a significant advantage.

Beginner Tips:

  • Keep Your Deck Lean: Avoid the temptation to add every card you see to your deck. A lean deck allows you to draw your most powerful cards more often.
  • Rest Strategically: It could be tempting to rest at every campfire, but sometimes upgrading a card can be more beneficial in the long run.
  • Learn From Losses: Don’t get discouraged by losses. Instead, try to understand why you lost and adjust your strategy accordingly.

Common Mistakes to Avoid:

  • Ignoring Defense: Defense is as important as offense in Slay the Spire. Ignoring your defense can lead to quick losses.
  • Forgetting Potions: Potions are easy to forget, but they can be the difference between victory and defeat. Try to use them strategically.
  • Not Adapting to Situations: Slay the Spire is all about adaptation. Sticking to one strategy without considering the context can result in a loss.

Ways to Optimize Gameplay:

  • Focus on Synergies: Try to pick cards that work well together and create powerful synergies.
  • Master the Art of Timing: Knowing when to attack, defend, or use a potion can turn the tide of battle.
  • Use Your Energy Wisely: Energy management is crucial in Slay the Spire. Make sure to use your energy efficiently each turn.