Boardgames

Wiz-War: Malefic Curses

Add a fifth player, a new sector board, new portals, and the dangerous powers of Hexcraft, Necromancy, and Chaos.

120
minutes

2 - 5
player(s)

Medium

Wiz-War: Malefic Curses board game cover

About this expansion

Wiz-War: Malefic Curses is the first expansion for Wiz-War, supporting battles for 2–5 players with an approximate play time of 120 minutes. It expands the contest with a fifth player, a new sector board, and new portals.

Malefic Curses brings three new schools of magic to the playing field: Hexcraft, Necromancy, and Chaos. Each school introduces a distinct way to influence the battle, giving players new magical powers to draw upon as they face one another.

  • Hexcraft: Etch powerful runes into the paths of the maze, trapping those who dare to cross them.
  • Necromancy: Unleash a host of death-dealing tactics.
  • Chaos: Command powers that grow increasingly powerful while remaining unpredictable.

The expansion’s new sector board and portals accommodate the additional fifth player, while the new magic schools add further danger to the maze. Hexcraft rewards control of the paths, Necromancy focuses on lethal tactics, and Chaos offers escalating power tempered by uncertainty.

Whether you want to ensnare opponents with runes, employ death-dealing magic, or embrace the unstable strength of Chaos, Wiz-War: Malefic Curses broadens the magical battle with new options and a larger player count. It is a focused expansion for players seeking more schools of magic and a fifth participant in the fight.