Boardgames

7 Wonders Duel: Solo

A solo mini-expansion with 12 Decision Cards, unpredictable leader turns, and strategic challenges for one player.

15
minutes

1 - 1
player(s)

Medium

7 Wonders Duel: Solo board game cover

About this expansion

7 Wonders Duel: Solo is a solo mini-expansion for one player, designed for a 15-minute game against one of five charismatic leaders.

When no opponent is available—or when you want a fresh challenge—choose or randomly draw the Leader you will face. The game uses a straightforward automated system, but adapting to its decisions is anything but simple.

Each turn, reveal one of the 12 Decision Cards and follow its instructions. The card determines the Leader’s choice priorities and may also require an immediate additional round, allowing the Leader to play twice in a row.

  • Play solo against one of five Leaders.
  • Reveal one Decision Card each turn.
  • Follow the Leader’s priorities and possible extra-round instructions.
  • Face a Leader who builds the selected card regardless of whether they have the required resources.

The Leaders enjoy special privileges, so resource availability does not limit the card they build. This creates a distinctive challenge: instead of relying on a predictable opponent, you must adjust your approach to the priorities revealed during play.

The rules are simple to learn and manage, while the strategic decisions remain demanding. Success requires adapting to the virtual opponent in front of you, and the experience can vary significantly from one Leader to another.

Designed by Antoine and published with Repos Production, 7 Wonders Duel: Solo offers a compact way to play the duel alone. It is a focused solo experience built around changing priorities, occasional consecutive Leader turns, and the challenge of responding effectively to each Decision Card.