Charterstone: Recharge Pack
2017
Continue beyond the first twelve-game campaign with an optional second campaign using the reverse side of the core game board.
75
minutes
1 - 6
player(s)
14+
Medium
About this expansion
Charterstone: Recharge Pack is an optional second campaign for 1–6 players, with games lasting about 75 minutes. Released in 2017, it provides the components needed to continue exploring the world of Charterstone after the original twelve-game legacy campaign.
This recharge pack is not required to enjoy the core game. Charterstone is designed to remain infinitely replayable after the first campaign, while the Recharge Pack offers a dedicated way to begin a second campaign using the reverse side of the game board included in the core game.
The second campaign is built around the lasting changes made during the first one. The back of the board contains the components that were permanently changed in the original campaign, allowing those elements to be used again in a new campaign.
- Components for a second Charterstone campaign
- The reverse side of the core game’s board
- Previously unchanged wooden resources, meeples, and metal coins
Players can reuse the components that remained unchanged, including wooden resources, meeples, and metal coins. This makes the pack a focused addition for groups that want another twelve-game campaign while retaining the reusable components from their original set.
Whether played with one player or a group of up to six, the Charterstone: Recharge Pack extends the campaign format without replacing the core game’s ongoing replayability. It is a straightforward option for returning players who want to experience a second campaign with the permanent changes from the first campaign carried forward.