Boardgames

Cutthroat Caverns: Tombs & Tomes

Add deadly monsters, powerful Relics, branching adventures, and 15 vicious Encounters to your Cutthroat Caverns games.

90
minutes

3 - 6
player(s)

Medium

Cutthroat Caverns: Tombs & Tomes board game cover

About this expansion

Cutthroat Caverns: Tombs & Tomes is a 2009 expansion for 3–6 players, with games lasting about 90 minutes. It adds vicious monsters, thought-provoking Events, powerful Relics, and two self-guided adventure modules to the diceless RPG-style gameplay of Cutthroat Caverns.

Survival and Prestige remain important, but this expansion introduces threats and objectives that can radically change how a game unfolds. Ragnarok the End Bringer, Greed, and the Lich bring devastating challenges, while some scenarios require the group to complete a rescue—or face defeat.

  • New Encounters: 15 additional, highly dangerous Encounters bring the total to 75.
  • New Relics: Use Bloodstone to damage another player, store an Action card with Ring of Storing, or punish attackers with Evil Eye.
  • Adventure Modules: Explore The Lady of Magtherium and Mad God’s Maze without a game master.

The two adventure modules offer branching, choose-your-own-path stories with decisions, consequences, puzzles, traps, and multiple possible endings. Players may need to choose a marching order, decide who takes an action, and manage special winning or losing conditions. In The Lady of Magtherium, for example, the group must rescue a vulnerable noblewoman; if she dies, everyone loses.

Each module is designed as a one-shot that can be completed in a single sitting, but the ideas also provide a framework for creating custom dungeon adventures. Mixed into regular games, these additions give Encounters more depth and variety. In Tombs & Tomes, cooperation may be essential—but with deadly enemies, rival players, and valuable Relics in play, trust is never guaranteed.