Grass
1980
A 2–6 player card game of drug deals, growing stashes, and interference, inspired by the French classic Mille Bornes.
60
minutes
2 - 6
player(s)
18+
Medium Light
About this board game
Grass is a card game for 2–6 players that takes about 60 minutes to play, casting participants as dope dealers pursuing a quick profit.
Players build their stash by adding drug deal cards with different monetary values. Each successful addition brings them closer to the game’s winning target, but their progress is not entirely safe: other players can attempt to interfere on their turns.
The central objective is straightforward. Be the first player to squirrel away $250,000, and you are declared the winner. That goal gives every deal a clear purpose while keeping the focus on accumulating enough value before an opponent reaches the required total.
- Players: 2–6
- Play time: approximately 60 minutes
- Core activity: add drug deal cards to your stash
- Winning goal: reach $250,000
Released in 1980, Grass is regarded as a distant cousin of the French card game Mille Bornes and is listed as a reimplementation of it. Like that relationship suggests, the game centers on collecting and advancing through cards while opponents have opportunities to disrupt your progress.
With its distinctive drug-dealer theme, varied deal values, and direct race toward a $250,000 stash, Grass presents a focused card-game contest for groups of two to six. Every deal contributes to the final total, while interference ensures that reaching the finish line depends on more than simply collecting cards.