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Board Game Rules

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Board Game Rules
  • Board Games
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  • Thematics
    • Action & Fighting
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    • History & Civilization
    • Media & Pop Culture
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  • Mechanics
    • Actions
    • Area Majority / Influence
    • Collections
    • Combat Resolution
    • Cooperative Game
    • Deck, Bag, and Pool Building
    • Dexterity & Performance
    • Dice Rolling
    • Drafting
    • Dynamic Turn Order
    • Engine Building
    • Hand Management
    • Hidden Information
    • Market, Bidding and Trading
    • Modular
    • Movement
    • Narrative
    • Negotiation and voting
    • Network and Route Building
    • Pencil
    • Player Powers
    • Race
    • Simulation
    • Solo / Solitaire Game
    • Voting
    • Worker Placement
  • Collaborators
    • Illustrators
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    • Publishers
Board Game Rules
  • Board Games
  • Expansions
  • Thematics
  • Mechanics
  • Collaborators
    • Illustrators
    • Designers
    • Publishers

Board games illustrated by Shane Small

Games

Exploding Kittens board game cover

Exploding Kittens

2015

15
minutes

Light

View game

Exploding Kittens: NSFW Edition board game cover

Exploding Kittens: NSFW Edition

2015

20
minutes

Light

View game

Exploding Kittens: Party Pack board game cover

Exploding Kittens: Party Pack

2017

A thrilling game of feline luck and strategy, where the wrong draw can be explosive!

15
minutes

Light

View game

Tsuro board game cover

Tsuro

2005

Navigate the path to enlightenment in this quick, strategic tile-laying game.

20
minutes

Light

View game

Zombie Kittens board game cover

Zombie Kittens

2022

15
minutes

Light

View game

Boardgames

Thematics

  • Action & Fighting
  • Adventure & Exploration
  • Animals
  • Card Game
  • Cognitive
  • Dice
  • Economic & Industry
  • Education
  • Fantasy & Mythology
  • History & Civilization
  • Media & Pop Culture
  • Miniatures
  • Miscellaneous
  • Party Game
  • Science Fiction
  • Wargame

Mechanics

  • Actions
  • Area Majority / Influence
  • Collections
  • Combat Resolution
  • Cooperative Game
  • Deck, Bag, and Pool Building
  • Dexterity & Performance
  • Dice Rolling
  • Drafting
  • Dynamic Turn Order
  • Engine Building
  • Hand Management
  • Hidden Information
  • Market, Bidding and Trading
  • Modular
  • Movement
  • Narrative
  • Negotiation and voting
  • Network and Route Building
  • Pencil
  • Player Powers
  • Race
  • Simulation
  • Solo / Solitaire Game
  • Voting
  • Worker Placement

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