Chain of Command
2013
Command a World War II platoon, manage battlefield uncertainty, and select scenario-based support in exciting two-player or multiplayer miniature actions.
120
minutes
2 - 4
player(s)
14+
Medium Heavy
About this board game
Chain of Command is a World War II miniatures wargame for 2–4 players, featuring platoon-sized actions with additional support and an approximate play time of 120 minutes.
Designed to be fast-paced, exciting, and fun, the rules focus on a unique command and control system. This system presents players with the kinds of battlefield decisions faced by their historical counterparts, making command choices a central part of every engagement.
The 104-page rulebook provides more than the core rules. It also includes a scenario generation system and Army Lists for four major forces, giving players a structured way to create and play a wide range of World War II actions.
- Rules for World War II platoon-sized miniatures battles
- A unique command and control system
- A scenario generation system
- Army Lists for Britain, Germany, the United States, and the Soviet Union
- A support-selection system based on the scenario being played
Before each battle, the support system allows gamers to select additional assistance according to the scenario. This helps create well-matched forces while retaining the challenge and character of the situation being played.
Chain of Command is built for players who want engaging skirmish-style rules shaped by meaningful battlefield decisions. The result is a challenging gaming experience that combines historical World War II settings with accessible, action-focused play.
Released in 2013, the game supports head-to-head battles as well as larger games for up to four players.