Stargrunt II
1996
Command forces from squads to companies with flexible rules for troop quality, suppression, confidence, vehicles, artillery, and aerospace support.
120
minutes
2 - 4
player(s)
12+
Medium
About this board game
Stargrunt II is a comprehensive science-fiction infantry combat rules system for 2–4 players, with games lasting about 120 minutes. Released in 1996, it supports actions ranging from a few squads to full company-level engagements.
Designed for use with 25mm or 15mm miniatures, Stargrunt II can simulate combat in virtually any science-fiction background. Its rules cover a broad range of forces and battlefield support, including infantry, powered armored troops, AFVs, artillery, and aerospace support.
- Flexible, integrated game sequence
- Minimal record keeping
- A system for distinguishing troop quality
- Rules for troop confidence, motivation, and suppression
The game emphasizes tactical decision-making, encouraging players to think carefully about how their forces operate under pressure. Rather than focusing on a single setting, the generic framework gives players room to apply the system to virtually any science-fiction combat background.
Stargrunt II builds on the earlier Stargrunt system and combines detailed coverage with streamlined administration. Its focus on troop quality and battlefield conditions provides tools for representing differences in performance, confidence, motivation, and suppression during an engagement.
The game is available as a free download from Ground Zero Games at groundzerogames.net. It offers a rules foundation for players seeking science-fiction infantry battles with support for armored units, artillery, and aerospace elements.