Trench Raid: Solitaire Patrol Command on the WW1 Western Front
2025
Plot a raid across the Western Front, face unpredictable events, and develop survivors through campaign play.
300
minutes
1 - 1
player(s)
14+
Medium
About this board game
Trench Raid: Solitaire Patrol Command on the WW1 Western Front is a single-player World War One game for one player, focused on leading ten raiders across No Man’s Land toward the enemy lines.
As patrol commander, you assemble your group and plot its course on a map representing the Western Front. Your mission can take one of 12 different raid objectives, while 20 random events may occur during the crossing, ensuring that no two playthroughs are exactly alike.
- Single-player design with very high solitaire suitability
- Ten individual raiders under your command
- Twelve raid objectives and twenty random events
- Optional campaign rules that carry survivors from raid to raid
Success is not the only measure of a raid. Soldiers who make it back to their trench lines relatively unscathed steadily improve through campaign play, learning from experience how to survive future raids. This creates an ongoing story of hard-earned development, whether a mission succeeds or fails.
The game presents raids at an individual scale, with each map hex representing several yards and each game representing one raid. Its setting reflects the dangerous purpose of these missions: gathering prisoners and identifying which German units occupy the line opposite your trench.
With low complexity, the publisher describes a raid as taking about one hour, while the listed play time is 300 minutes. Released in 2025, Trench Raid offers a focused solitaire experience built around planning, uncertainty, and the survival of a small group operating behind enemy lines.