Hero’s Journey Home
2015
Manage adventurers, spells, items, and money as monsters pursue your weakened party on the journey home.
45
minutes
1 - 3
player(s)
13+
Medium
About this board game
Hero’s Journey Home is a fantasy card and dice game for 1–3 players that takes about 45 minutes to play. It begins after a great quest has ended: the adventurers have defeated a terrible enemy, claimed a magical prize, and now face the dangerous journey back home.
The party is weakened, but its powerful prize attracts strange and deadly monsters. These enemies pursue the adventurers until they have been defeated, turning the trip home into a test of planning, resource management, and survival.
Before play begins, players establish the adventure that has been completed, take its quest item, and choose their adventurers. If the party includes a spellcaster, players should choose that character’s spells as well. The Journey deck is then divided into two halves, each half is shuffled, and the Home card is placed in the bottom half.
- Choose a completed quest and claim its quest item.
- Select the adventurers who will make the journey.
- Choose spells for any spellcaster in the party.
- Prepare the Journey deck with the Home card in the lower half.
During the game, flip Journey cards and resolve their actions. Every decision affects the party’s chances of reaching safety, as you balance your adventurers, items, spells, and money against immediate dangers and the longer-term goal of getting home.
The game ends when the Home card is drawn or when all adventurers have been killed. In Hero’s Journey Home, victory depends on making careful choices at every stage while facing monsters and other unfriendly cards along the road.