Shenandoah: Jackson’s Valley Campaign
2011
Command the Confederacy’s central position or coordinate superior numbers across three separated Union forces in a tense 1862 campaign.
180
minutes
2 - 2
player(s)
12+
Medium
About this board game
Shenandoah: Jackson’s Valley Campaign is a two-player, 180-minute historical strategy game covering the remarkable May/June 1862 Valley Campaign.
One player commands the Confederate States of America, led by Thomas “Stonewall” Jackson, while the other directs the United States forces. The campaign recreates how a smaller Confederate army used audacious marching and fighting to paralyze and defeat three enveloping Union armies.
The Confederate player begins with the advantage of a central position, but that advantage must be used aggressively. The goal is to prevent the separated Union forces from combining against Jackson’s army, creating a campaign defined by movement, pressure, and the timing of engagements.
The Union player has a clear advantage in numbers, but must manage a command system that penalizes the wide separation of the three forces. Bringing those forces together is essential, yet their distance creates a significant challenge throughout the campaign.
- Players: 2
- Play time: 180 minutes
- Setting: The May/June 1862 Valley Campaign
- Central tension: Confederate positional advantage versus Union numerical strength
Shenandoah highlights the strategy and tactics that have made Jackson’s campaign a subject of study for military students worldwide. It offers a focused contest in which the Confederacy must act decisively and the Union must overcome the complications of coordinating widely separated forces.