Enclave: Zakon Krańca Świata
2013
In a ruined world, upgrade your retriever and jump machine, evade deadly traps, and seek knowledge on the path to becoming the Tree’s chosen.
120
minutes
2 - 4
player(s)
12+
Medium Heavy
About this board game
Enclave: Zakon Krańca Świata is a 2013 board game for 2–4 players, with a playing time of approximately 120 minutes. Across six turns, players send retrievers into a higher-dimensional enclave to recover artifacts, devices, and valuable schematics.
The world ended according to the prophecies of the twelve Masters of Brilliance, who built a twisted utopia at the threshold of the afterlife. Yet some survivors discovered they could cross into this strange realm. Now, boarding the enclave has become a dangerous business, and the inventions found there may help rebuild civilization among the ruins.
Each player begins with a retriever card and a machine that supports their boarding ability. Prepare carefully before attempting a jump: improve the retriever’s mental and physical condition, upgrade the machine’s sarcophagus and sesame, and obtain items that can help bypass the enclave’s deadly traps. Medication is also available to heal mental damage and physical wounds.
- Board the enclave in search of valuable prizes and knowledge.
- Take safer assignments from the “Shepherd” for fewer benefits.
- Visit the oracle to glimpse the future and gain initiative for the next turn.
- Use character and location cards along the path “to the Tree.”
The path to the Tree is the game’s main route toward victory. In Enclave: Zakon Krańca Świata, every decision balances preparation, risk, and reward as retrievers pursue the status of the mystical Tree’s chosen.