Boardgames

Ministry of Lost Things: Case 2 – Finders Keypers

Solve five linked envelopes, uncover the stories behind lost items, and help Jenna recover from a rapidly escalating disaster.

240
minutes

1 - 4
player(s)

Medium

Ministry of Lost Things: Case 2 – Finders Keypers board game cover

About this board game

Ministry of Lost Things: Case 2 – Finders Keypers is a tabletop puzzle adventure for 1–4 players, with an approximately 240-minute play time. This standalone case combines escape-room puzzles, board game elements, and interactive fiction in the strange Elusiverse, where every lost item has a story.

Jenna has lost the carabiner holding all her keys and keychains. Almost immediately, her life seems to start falling apart. Your task is to help Jenna get out of this disaster by investigating the lost items and solving the challenges connected to them.

The adventure is divided into five envelopes, which must be solved in sequence. Each envelope reveals more about the lost items and moves the story forward, creating a structured journey through the case rather than a collection of unrelated puzzles.

  1. Open and solve the current envelope.
  2. Verify your solutions through the M.O.L.T website portal.
  3. Use the portal to progress to the next step and access hints when needed.

The online portal is part of the progression system, allowing you to confirm your answers at the end of each envelope before continuing. If you get stuck, hints are also available there, helping you keep the investigation moving.

With its episodic format and self-contained mystery, Finders Keypers offers a focused puzzle adventure set within the wider Ministry of Lost Things series. Gather your group—or tackle the case alone—and follow the trail of keys, keychains, and other lost stories to discover whether Jenna can escape the unfolding disaster.