02 Hundred Hours: Night Raids in World War II
2022
Lead elite raiders through the darkness, evade sentries, complete your objective, and escape—or defend the target and raise the alarm.
90
minutes
2 - 2
player(s)
12+
Medium
About this board game
02 Hundred Hours: Night Raids in World War II is a two-player skirmish wargame with battles lasting about 90 minutes and roughly 10–20 models on each side.
One player commands an elite raiding force of Commandos, SAS, Paratroopers, or Rangers. Under cover of darkness, attackers infiltrate enemy lines, supported by SOE spies and local resistance fighters. Their missions may involve attacking radar stations, munition factories, airfields, bridges, or rail lines.
Success depends on stealth, timing, and nerve. Raiders can sneak past sentries, eliminate them with silent attacks, or unleash a devastating ambush. They may need to plant charges, assassinate a target, or seize vital intelligence before fighting their way to safety.
- Move through darkness while trying to remain covert.
- Manage patrol routes, sentries, guard dogs, officers, and other defensive assets.
- Detect enemies before attacking, since fighters cannot engage foes they have not spotted.
- Complete the mission and escape before reinforcements arrive.
Every fighter has a 180-degree field of vision, so turning is essential to avoid unseen threats. Enemies remain hidden until detected, creating tense movement as raiders try to stay behind patrolling sentries while defenders search the shadows.
If the defenders become suspicious, they can close in and eventually raise the alarm. Reinforcements then arrive and the battle can erupt into open fire, while both sides still need to locate their opponents before attacking. With its focus on night-time raids and fast-paced scenarios inspired by war movies and historical events, 02 Hundred Hours makes concealment, discovery, and escape central to every mission.