All Things Zombie
2005
A 1–2-player zombie campaign where tactics, strategy, and luck shape linked encounters from the first outbreaks to the apocalypse.
120
minutes
1 - 2
player(s)
12+
Medium
About this board game
All Things Zombie is a 1–2-player zombie game from 2005, with sessions lasting around 120 minutes. It follows a changing world from the first zombie outbreaks to the final apocalyptic era, where the zombies may rule—or may not.
This is a world filled with more than the undead. Bandits and looters can become dangerous enemies, while difficult situations may make your own decisions your greatest threat. At the same time, friends may be found and innocents may be saved, if you can reach them.
Each encounter connects to the next through a seamless, easy-to-use Campaign System. Your characters can advance in skill as they make their way through the campaign, creating a continuing journey rather than a series of disconnected scenarios.
- Play solo or with everyone working on the same team.
- Face zombies, lawless bandits, looters, and unexpected turns.
- Link encounters together in a changing campaign world.
- Develop characters as they advance in skill.
- Use tactics and strategy, with a little luck along the way.
All Things Zombie is designed to keep the situation unpredictable. Just when you think you have figured things out, another twist can change the encounter—and a mistake can leave you as a zombie meal.
The game also works with any figures you already have, opening the door to flexible play and hours of zombie-themed adventure. Whether you play alone or as part of a united group, every door may conceal a new danger, opportunity, or surprise.