Boardgames

O’Connor’s Offensive

A two-player operational wargame of Allied and Italian combat, fought in half-day turns across a detailed North African desert map.

180
minutes

2 - 2
player(s)

Medium Heavy

O’Connor’s Offensive board game cover

About this board game

O’Connor’s Offensive is a two-player operational-scale wargame of combat between the Allies and Italians in the North African Desert during World War II, with approximately 180 minutes of play time.

The game uses half-day turns, 2-mile hexes, and battalion-scale units to represent desert operations at a detailed operational level. Its playing area is a 34 × 22-inch map, providing the setting for the conflict between the opposing forces.

Published in The Wargamer Magazine number 41, O’Connor’s Offensive belongs to a shared family of North African Desert games. These titles use a common rules framework known as Battles for North Africa.

The series includes seven games in total:

  • O’Connor’s Offensive
  • Decision At Kasserine: Rommel’s Last Chance, the original
  • Hellfire Pass
  • Rommel at Bay
  • Patton Goes to War
  • Objective: Tunis
  • Race For Tunis

With its battalion-scale units, compact half-day turns, and 2-mile hex grid, the game presents a focused examination of Allied and Italian combat in the North African theater. Its 1985 release places it within the period of magazine-published historical wargames, while its connection to the Battles for North Africa system links it to a broader sequence of related designs.