Rising Sun: Kami Unbound
2018
Give the Kami their own figures, claim divine favor, and wield powerful abilities in this strategic Rising Sun ruleset.
120
minutes
3 - 5
player(s)
14+
Medium Heavy
About this expansion
Rising Sun: Kami Unbound is a ruleset for 3–5 players that adds powerful Kami figures and new divine abilities to a 120-minute game of Rising Sun. Released in 2018, it makes worship, control, and the presence of the Kami central to the struggle between Clans.
Each Kami begins the game in a specific Province with its own figure. While no Clan worships it, the Kami simply watches over the mortals’ actions. Once a Clan sends a Shinto to worship a Kami, that Clan takes the corresponding Kami power card and places it beside its Clan Screen to show that it has gained the god’s favor.
While you control a Kami, its figure effectively counts as one of your figures. You can move it when you Marshal, and it contributes 1 Force to your Clan when determining Harvests and Battles. Kami are powerful and protected: they cannot be Taken Hostage, targeted by Betrayal, or killed.
- Claim divine favor: Send Shinto to a Kami and take its power card.
- Command a Kami figure: Move it when you Marshal and count it as Force in Harvests and Battles.
- Activate a special power: Consume one of your Shinto worshiping that Kami to use the ability on its card.
- Contest control: Another Clan can gain favor by recruiting more Shinto, or by tying in Shinto while having more Honor.
Using a Kami power returns the consumed Shinto to your reserve rather than killing it, but it also means you may lose that Kami’s favor. Control can also change when another Clan surpasses you in worship, immediately passing the card and Kami to the new favored player.
With its new cards, figures, and shifting loyalties, Kami Unbound gives Rising Sun’s spiritual struggle a more direct and influential role in every decision.
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