Boardgames

Dune: Spice Harvest

Alter the starting setups and spice allocations before beginning Avalon Hill’s Dune, for 3–6 players and approximately 180 minutes.

180
minutes

3 - 6
player(s)

Medium

Dune: Spice Harvest board game cover

About this expansion

Dune: Spice Harvest is a Junta-like pre-game expansion for Avalon Hill’s Dune, supporting 3–6 players in a game lasting approximately 180 minutes.

Rather than adding a separate game, this expansion changes the conditions at the start of Dune. Its primary role is to establish different opening arrangements before the main game begins.

The central effects of Dune: Spice Harvest are changes to the starting setups and spice allocations. These adjustments provide the defining reason to include the expansion when preparing a session of Avalon Hill’s Dune.

  • Junta-like pre-game expansion
  • Changes starting setups
  • Changes spice allocations
  • Expands Avalon Hill’s Dune

Because the expansion focuses on preparation, its impact is felt from the outset rather than through a new standalone game structure. Players use it as an addition to Dune, with the altered setup and spice distribution defining the revised starting point.

Released in 1984, Dune: Spice Harvest is a concise expansion entry for players looking to modify how a session of Dune begins. Its clear focus on setup and spice allocation makes those opening details the essential feature of the experience.