Kinfire Council: Winds of Change
2025
Expand DinLux with dynamic rezoning, lighthouse sites, Favor tokens, and optional solo or co-op play against the Cult.
120
minutes
1 - 6
player(s)
14+
Medium Heavy
About this expansion
Kinfire Council: Winds of Change is an expansion for 16 players with an approximately 120-minute play time. The Kinfire Council base game is required; this is not a stand-alone game.
Take the intrigue of DinLux to new heights with dynamic rezoning mechanics designed for legacy-style progression. New location tiles and rezoning decrees remake the city over time, creating an evolving game board for the Councilors to navigate.
The expansion also introduces new lighthouse sites, fresh threats, and additional decrees and resources. Favor tokens offer powerful opportunities, but using them can help both yourself and the Cult, adding a tempting choice to the political drama.
- Dynamic rezoning and legacy-style progression
- New location tiles and lighthouse sites
- Fresh threats, decrees, and Favor tokens
- Optional solo and cooperative play against the Cult
The punishing Cult decree deck supports an optional solo mode or a cooperative mode in which you and your fellow Councilors face the Cult together. These modes provide a new way to experience the dangers and strategic decisions of DinLux.
For players already engaged with the base game, Kinfire Council: Winds of Change expands the political landscape with evolving locations, powerful resources, and new ways to confront the Cult. It is a compelling addition for groups seeking deeper strategic variety in their Council sessions.