Boardgames

Feudum: Rudders & Ramparts – Lone Isle Promotional Card

Use the Lone Isle as a private island, connecting vessels to ports across the board through a special Royal Writ Mandate.

180
minutes

2 - 6
player(s)

Feudum: Rudders & Ramparts – Lone Isle Promotional Card board game cover

About this expansion

Feudum: Rudders & Ramparts – Lone Isle Promotional Card is a 2019 promotional card for 2–6 players, supporting games with an approximate play time of 180 minutes. Released through the March 2019 Feudum: Rudders & Ramparts Kickstarter Campaign, it can be used with the base game and any expansion.

The card introduces the Lone Isle, a private island that provides a special destination for vessels. A player aboard a vessel who possesses the card’s Royal Writ Mandate may travel from a port on the board to the Lone Isle card, or travel from the card to any port on the board.

Each trip between the board and the Lone Isle counts as 2 spaces. Only one vessel may occupy the card at a time, although that vessel may remain there indefinitely. Players must still follow vessel routes as usual when traveling to or from the card.

  • Connect a board port with the Lone Isle card.
  • Count each journey between the board and the card as 2 spaces.
  • Keep only 1 vessel on the card, with no time limit for staying there.
  • Follow normal vessel routes during movement.

With a movement allowance of 4 or more spaces, a player can move to the Lone Isle and return to the board in a single action. This creates a compact, rules-defined naval connection that can be used alongside the normal vessel movement system.

Feudum: Rudders & Ramparts – Lone Isle Promotional Card is a focused addition for players who want to include this private-island route in their Feudum games.