Rise of the Necromancers: Dawn & Demons
2021
Expand your necromantic forces with four demon miniatures, cooperative play, solo challenges, and a race to place all 13 Dominion Counters.
120
minutes
1 - 5
player(s)
13+
Medium
About this expansion
Rise of the Necromancers: Dawn & Demons is a 2021 expansion for 1–5 players with an approximate play time of 120 minutes. It gives Necromancers the power to summon and command four highly detailed Demon miniatures.
With a Demon on the board, each player can control two pieces: the Necromancer can research the dark arts while the Demon, general of the undead army, conquers lands in its master’s name. Players can also share their evil plans and summon mighty demons capable of crushing the forces of light.
Dawn & Demons introduces a co-op mode in which players work together against the invading forces of light: the Arch Bishop and the impending dawn. Cities are reinforced by soldiers, while mighty griffon knights seek out libraries, workshops, and dungeons to purge them of evil.
In solo mode, one player must face the invasion alone. Victory depends on placing all 13 Dominion Counters before the Arch Bishop calls forth the dawn and banishes every Necromancer and minion.
- Four highly detailed Demon miniatures
- Two-piece control: research with the Necromancer and conquer with the Demon
- Cooperative mode for fighting the forces of light
- Solo mode featuring the Arch Bishop and the approaching dawn
- A victory race to place 13 Dominion Counters
Whether commanding demons across the map or coordinating sinister plans with fellow players, Rise of the Necromancers: Dawn & Demons expands the conflict between dark arts and invading light with new threats, new forces, and a dramatic race against dawn.