1754: Conquest – Native Alliance Expansion
2017
Expand the 2-4-player game with Native Alliance powers for every faction, plus alternative fort and muster marker setup options.
2 - 4
player(s)
Medium Heavy
About this expansion
1754: Conquest – Native Alliance Expansion is an addition for the 2-4-player game that gives every faction a Native Alliance power and introduces alternative setup options.
This expansion contains 15 cards, supported by two additional cards presenting the rules. Together, these cards add a Native Alliance power to each faction in the game, extending the available faction content while keeping the new material clearly defined.
The ziploc also includes an Alternative Setup card. This card details two alternatives for setup step 4, covering forts, and setup step 5, covering muster markers. Players can therefore refer to the included card when choosing between the base game’s listed setup steps and the alternatives provided by this expansion.
- 15 cards for the Native Alliance addition
- 2 cards containing the rules
- A Native Alliance power for each faction
- An Alternative Setup card with two alternatives
- Alternative instructions for forts and muster markers
Rather than replacing the base game, 1754: Conquest – Native Alliance Expansion provides a focused set of cards and setup choices for the existing game. Its contents are easy to identify: faction powers are supplied through the card set, while the alternative arrangements are explained on the dedicated setup card.
For players looking to add Native Alliance powers across all factions and explore different approaches to the forts and muster marker stages of setup, this expansion offers a concise way to broaden the available options in the 2-4-player game.