1ers Contacts
2025
One player hides as an alien while agents combine deduction, detection arrays, and communication to make the capture before escape.
60
minutes
2 - 5
player(s)
14+
Medium
About this board game
1ers Contacts is a hidden-movement deduction board game for 2–5 players, with games lasting about 60 minutes. One player takes the role of an alien stranded on Earth, while the other players become agents hunting for them.
The alien’s mothership is coming, but it will only be able to remain for a short time. Until then, the alien must stay hidden, fulfill a special mission, and avoid capture while moving around on a secret map. The alien also knows how to cover their tracks, making every decision important.
The agents have the advantage of local knowledge, advanced detection arrays, and several ways to investigate. They must deduce the alien’s whereabouts from the answers they receive, then coordinate their abilities and actions to close in.
- Alien role: Move secretly, avoid detection, cover your tracks, and complete a special mission.
- Agent role: Communicate, combine information, and use detection arrays and deduction tokens to track the alien.
- Capture condition: The agents catch the alien when one agent ends their turn on the same tile.
Only the agents’ cooperation can give them a chance to find their elusive target before the escape. The alien wins by avoiding capture and completing the special mission; the agents win only by capturing the alien.
1ers Contacts includes six Secret Files, each introducing a new first contact with a different alien race. These files provide varied gameplay experiences and are described as infinitely replayable, giving the pursuit a fresh setting across multiple sessions.