All Manor of Evil
2019
Raid Lovecraft's manor for valuable relics, but competing agendas may awaken an Elder God—and drive at least one player mad.
45
minutes
1 - 5
player(s)
14+
Medium
About this board game
All Manor of Evil is a 45-minute board game for 1–5 players, set inside the mind and abode of H.P. Lovecraft. Players enter an old manor to steal valuable relics, but ancient forces are awakening, madness is stirring, and not everyone shares the same goal.
As you search the house, you must race against time and your fellow players to escape with the most valuable relics. Each player has an agenda of their own. Some seek only to survive the night, while others may be working to call forth a cosmic Elder God capable of devouring the players—or even the world.
Choose from roles such as the Archaeologist, Reporter, or Warlock, then decide how far you are willing to go in the pursuit of relics and survival. The unlocked front door offers no guarantee of safety, especially when one or more players may be pursuing a darker objective.
- Pilfer and steal relics from an old manor.
- Race against time and the other players to escape.
- Navigate competing agendas, including survival and summoning an Elder God.
- Face the consequences of cosmic forces and madness.
Every game of All Manor of Evil combines larceny, hidden intentions, and Lovecraftian danger in a struggle to determine who gets out—and who unleashes something far worse. When the game ends, at least one player will be driven mad by the sights they have seen.