Arkham Horror: The Card Game – Union and Disillusion: Mythos Pack
2019
Journey to the Unvisited Isle, light or douse its braziers, and confront a ritual amid spectral energy and rising chaos.
120
minutes
1 - 2
player(s)
14+
Heavy
About this expansion
Arkham Horror: The Card Game – Union and Disillusion: Mythos Pack is a 1–2 player scenario pack with an approximate play time of 120 minutes, released in 2019.
As the fourth Mythos Pack in The Circle Undone cycle, Union and Disillusion continues the investigation after your encounter with the Silver Twilight Lodge in For the Greater Good. Four souls have disappeared from one of the Lodge’s events, leading you to the banks of the Miskatonic River.
Your search takes you to the Unvisited Isle, a foggy and unwelcoming place hidden between two bridges. Its barren shores offer no greeting, while ghostly birds watch from the trees and a pillar of spectral energy rises into the clouds, surrounded by a vortex of otherworldly mist.
Exploration is shaped by a new Circle action ability. Scattered across the island are braziers that you can either light or douse, creating a crucial choice as you investigate the strange landscape.
- Light braziers to help push back the heavy mist.
- Explore farther across the Unvisited Isle.
- Consider whether your actions are also completing a ritual already in progress.
Every decision brings you closer to understanding what is happening on the island, but the ritual may carry consequences beyond the immediate investigation. The question is how far you can push Arkham toward chaos without surrendering the city to the dark forces battling for control of it.
With its eerie river setting, spectral phenomena, and meaningful brazier choices, Union and Disillusion presents a tense chapter in The Circle Undone cycle.
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