Boardgames

Arkham Horror: The Card Game – Weaver of the Cosmos: Mythos Pack

Reach the nightmarescape at last and battle the Spinner in Darkness before Earth and the Dreamlands are lost forever.

120
minutes

1 - 2
player(s)

Medium Heavy

Arkham Horror: The Card Game – Weaver of the Cosmos: Mythos Pack board game cover

About this expansion

Arkham Horror: The Card Game – Weaver of the Cosmos: Mythos Pack is a card-game scenario for 1–2 players, with an approximate play time of 120 minutes.

As the sixth and final Mythos Pack in The Dream-Eaters cycle, Weaver of the Cosmos brings the Web of Dreams campaign to its climactic confrontation. It is Scenario 4–B of the campaign and can be played on its own in Standalone Mode or combined with the other expansions in the cycle.

After the events of Point of No Return, you have finally reached the perilous nightmarescape that has drawn you onward from the beginning. The clues are connected: Virgil’s writings, your companions’ unending sleep, and the black cat have all led to this transdimensional space.

Here, a spider creature known as the Spinner in Darkness schemes against your world. Its goal is devastating: to obliterate Earth and replace it with a new reality. If it succeeds, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well.

Weaver of the Cosmos supports several ways to experience the conclusion of this story:

  • Play the scenario on its own in Standalone Mode.
  • Combine it with the other expansions in The Dream-Eaters cycle for a four-part campaign.
  • Use it as the final scenario in the complete eight-part campaign.

With every path leading to this moment, Arkham Horror: The Card Game – Weaver of the Cosmos sets the stage for a desperate final fight against a threat that could remake reality itself.

Other expansions for the same board game