Ausonia: Remnants of War
2021
Add three guilds, protective Defense cards, deck-weakening Infiltration cards, and Events that can change the fate of Ausonia's rulers.
30
minutes
1 - 4
player(s)
12+
Medium
About this expansion
Ausonia: Remnants of War enhances the base game for 1–4 players with new guilds, tactical card effects, and unpredictable events in approximately 30 minutes.
Three additional guilds join the conflict, each bringing its own identity and mechanics. Knights ready for war, city guards protecting the streets, and the holy clergy expand the choices available to the conflicting rulers of Ausonia.
The Guards guild introduces Defense cards, which help protect against negative effects. The Soldiers guild brings Infiltration cards that can temporarily weaken an opponent’s deck, adding another way to disrupt the opposing ruler.
When you are ready to raise the stakes, add the Event cards. These introduce calamities and lucky incidents that can affect the rulers of Ausonia, ensuring that you can never be completely certain what will happen next.
- 3 additional guilds and 30 cards
- 6 Defense cards
- 15 Infiltration cards
- 26 Event cards
- 1 rulebook
Designed for players who feel they have mastered the base game’s mechanics, Ausonia: Remnants of War offers new interactions without abandoning its core conflict. Use protection, undermine an opponent’s deck, and face whatever calamity or fortunate incident the Events bring to the table.
Released in 2021, this addition gives Ausonia more guild-based variety and a fresh layer of uncertainty for repeated games.