Central America
1987
Explore dynamic land and air combat through introductory, intermediate, and campaign scenarios set against the conflicts of Central America.
1200
minutes
2 - 2
player(s)
12+
Heavy
About this board game
Central America is a comprehensive two-player simulation of modern land and air combat, with an expected play time of 1200 minutes and a 1987 release. It combines conventional and guerrilla warfare in a fluid, interactive game system.
The game is designed to let players decide how deeply they want to engage with its systems. You can choose the intensity of play and the level of detail, making the scenario structure central to the experience.
Four introductory scenarios teach the basics of the game, providing a starting point for learning its approach to combat. Five intermediate scenarios offer enough scope for an evening of play, while seven campaign scenarios present the wider potential of war in Central America.
- Four introductory scenarios for learning the game
- Five intermediate scenarios for a night’s play
- Seven campaign scenarios covering a broad range of conflicts
The campaign scenarios span several major possibilities, from the historical fall of Somoza to a US invasion of Nicaragua and the possibility of World War III. This range gives Central America a broad narrative and strategic scope within one scenario-driven design.
For two players seeking an extensive, detailed conflict simulation, Central America offers a substantial campaign experience built around land combat, air combat, and the interaction between conventional and guerrilla warfare.