ConHex
2002
A two-player abstract connection game of strategic placement, space claiming, and linking assigned sides across a distinctive polygonal board.
30
minutes
2 - 2
player(s)
10+
Medium
About this board game
ConHex is a two-player abstract connection game played in about 30 minutes, in which the first player to connect their assigned sides of a square board wins.
The board presents a distinctive pattern of non-regular hexagons alongside a few non-hexagonal polygons. This unusual layout creates the setting for a focused contest of placement and connection, with each player working toward their own sides of the board.
Players alternate turns placing pieces of their own color on vertices. As pieces accumulate, players can claim spaces by placing pieces on at least half of that space’s vertices. These claimed spaces contribute to the broader effort to form a route between the assigned sides.
- Players: 2
- Play time: approximately 30 minutes
- Board: a square layout of non-regular hexagons and a few other polygons
- Objective: connect your assigned sides first
ConHex offers a direct, competitive objective while giving its board structure a central role in every game. The goal is similar to that of Twixt, making it a compelling choice for players who enjoy abstract games built around connections and spatial planning.
Released in 2002, the game can be played face-to-face or over the internet. Its concise two-player format and clearly defined victory condition make it suited to a head-to-head strategic match focused on building a successful connection before the opponent does.