Crisis: Korea 1995
1992
Command North and South Korean forces while the USA and China weigh intervention in a fast-moving struggle for the peninsula.
360
minutes
2 - 4
player(s)
12+
Heavy
About this board game
Crisis: Korea 1995 is a two-to-four-player simulation of a near-future war on the Korean Peninsula, with games lasting approximately 360 minutes. Released in 1992, it portrays forty years of uneasy peace collapsing as North and South Korea resume their conflict.
The battle stretches from Pyongyang to Pusan, with the front line surging across Korea. Both sides can commit airborne and seaborne Special Forces and Marines, while Air Forces conduct deep penetrations into enemy territory. Infiltration capabilities and the mobility of armor, airmobile forces, paratroops, and Marines mean that no area is necessarily safe.
As North and South Korea seek a quick, decisive victory, the United States and the People’s Republic of China become crucial factors. Players face the unfolding question of whether the United States will reinforce the South, and whether Communist China will intervene as it did in 1950. The security of Japan and the future of both Koreas hang in the balance.
The game gives players access to virtually all available military assets of North and South Korea, along with large forces from the USA and the PRC. Its integrated, easy-to-learn air-land combat system brings together a broad range of battlefield capabilities:
- Unit efficiency and armor effects
- Tunnels and light infantry
- Attack helicopters and Close Air Support
- Cruise Missiles
- Airborne, airmobile, paratroop, and marine operations
- The particularly tough terrain of Korea
With forces committed as the crisis evolves, Crisis: Korea 1995 focuses on the interaction between frontline combat, deep operations, and the uncertain response of regional superpowers.