Dead of Winter: Warring Colonies
2017
Add new survivors, crises, tactics, and rival-colony battles to the Dead of Winter experience for 4–11 players.
120
minutes
4 - 11
player(s)
12+
Medium Heavy
About this expansion
Dead of Winter: Warring Colonies is a 4–11-player expansion for the Dead of Winter series, with an approximate play time of 120 minutes. It introduces new content for either Dead of Winter base set, while its signature Warring Colonies and Lone Wolf experiences require both Dead of Winter: A Crossroads Game and Dead of Winter: The Long Night.
In the Warring Colonies variant, two colonies are placed in opposition as they battle for territory. Unique main objectives shape the conflict, while a new fighting system adds tactics cards, bullet tokens, and 12-sided combat dice to the struggle.
The rivalry does not eliminate the need for cooperation. New joint-colony crisis cards affect both sides and demand a mix of cooperation and coercion each round. Simultaneous turn mechanisms and a sand timer help maintain a brisk pace during the confrontation.
- 15 new survivors
- 50 new crossroads cards
- 43 new items
- 11 new crisis cards
- A territory-focused battle system with tactics cards, bullet tokens, and 12-sided combat dice
The Lone Wolf module can be used with the Warring Colonies variant or played on its own. One player forms a team of one, hides in a lone wolf den, and carries out missions that affect both colonies.
Released in 2017, Warring Colonies expands Dead of Winter with competing objectives, shared dangers, and a distinctive hidden threat. Its additional cards and components also provide new options for games using either Dead of Winter base set.