Boardgames

Dicemancy

A solo tower defense challenge of dice manipulation, connected spell cards, and escalating monster attacks threatening your city walls.

45
minutes

1 - 1
player(s)

Medium

Dicemancy board game cover

About this board game

Dicemancy is a solo tower defense game for 1 player, with a play time of 45 minutes. Build powerful spell combinations, manipulate dice, and stop waves of monsters before they tear down your city walls.

At the heart of the game is a small, interconnected tableau of spell slot cards. These cards form a grid where position, rotation, and connections all matter, giving your layout an important role in how your spells work.

As the enemy onslaught continues, you must adapt your tactics. Roll and manipulate dice to activate spells, then chain and boost them to discover new combinations. The challenge comes from finding effective ways to connect your available options while responding to the approaching threats.

  • Create an interconnected grid of spell slot cards.
  • Use dice to activate and manipulate your spells.
  • Chain and boost spells to develop powerful combinations.
  • Face randomized enemy layouts across varied scenarios, characters, and monsters.

Dicemancy offers a fresh, multi-solution experience through scalable difficulty and changing setups. The variety of scenarios, characters, monsters, and enemy layouts encourages you to adjust your approach from one game to the next.

To win, defeat all the approaching enemies before they destroy the city walls. With its combination of spatial card play, dice manipulation, and spell chaining, Dicemancy turns every defense into a puzzle of adaptation and discovery.