Boardgames

Dungeoneer: Realm of the Ice Witch

Enter Chohzar the Ice Witch’s frozen realm with six new heroes, demon-themed monsters, quests, items, and 110 compatible Dungeoneer cards.

60
minutes

2 - 4
player(s)

Medium

Dungeoneer: Realm of the Ice Witch board game cover

About this board game

Dungeoneer: Realm of the Ice Witch is an expandable card game for 2–4 players with a 60-minute play time, released in 2005. This arctic-themed addition to the Dungeoneer series brings a frozen new setting to the adventure.

Chohzar the Ice Witch has unleashed demons of cold to invade the warm southern lands, spreading an icy grip across the world. The bravest heroes must venture into her frozen realm and try to stop her wintery spell.

Realm of the Ice Witch contains 110 new Dungeoneer cards, expanding the possibilities of a Dungeoneer game while remaining compatible with other sets in the series. Its contents introduce a strong demon and ice theme, with new characters, quests, items, monsters, and more.

The set features six new heroes, each offering a distinct identity for adventures in the arctic north:

  • Yeti Slayer
  • Ice Runner
  • Demon Hunter
  • Explorer
  • Channeler
  • Shape Shifter

With its frozen setting and demonic threats, Dungeoneer: Realm of the Ice Witch provides a thematic way to expand the card game. It can be used with other Dungeoneer sets, making it a suitable addition for players building a broader collection of cards, heroes, quests, items, and monsters.

Whether approached as a standalone themed addition to the series or combined with compatible Dungeoneer sets, this 2005 release takes adventurers into a realm threatened by an encroaching winter.