Fallen Land: A Post Apocalyptic Board Game
2017
Lead a survivor faction through adventure, politics, economics, exploration, and betrayal in a changing post-apocalyptic sandbox.
300
minutes
2 - 5
player(s)
14+
Medium Heavy
About this board game
Fallen Land: A Post Apocalyptic Board Game is a strategy, card-building, and role-playing game for 2–5 players, with games lasting about 300 minutes. Set in post-apocalyptic America, it places each player at the head of a unique faction of survivors competing for primacy.
Manage and enhance your town, protect its citizens, secure resources, and guide a party of characters across a rugged landscape. Adventure, politics, economics, bribery, betrayal, and shifting threats create a changing sandbox in which cards, stories, player interactions, and strategies vary from game to game.
Each turn represents one month and unfolds through several phases, including Effects, Town Business, Party Exploits, and End Turn. During Town Business, players handle resources, auctions, town events, and financial decisions. They can also purchase town defenses and technologies, while Action Cards may alter the story or gameplay.
- Manage a town using a Town Play Mat for resources, inventory, characters, and movement bonuses.
- Lead a party of five characters equipped with Spoils Cards, including gear, vehicles, and other equipment.
- Spend four weeks on exploits such as movement, encounters, resource gathering, healing, missions, or player-versus-player actions.
- Resolve stories and challenges through Encounter and Mission Cards, skill checks, and dice rolls.
Seven decks provide characters, equipment, stories, and gameplay-changing effects. Treaties can be made or broken as factions struggle to endure, while parties explore, establish territory, and pursue their agendas.
Victory comes through either 20 Prestige, representing a leader’s reputation, or 80 Town Health, representing the town’s prosperity and citizens. With its pulp influence and roots in Cold War studies, Fallen Land delivers a dark, variable post-apocalyptic experience driven by survival, ambition, and intrigue.