Firepower
1984
Lead squads through recent or current wars, managing command and control at a detailed 30-second-per-turn scale.
60
minutes
1 - 6
player(s)
12+
Medium Heavy
About this board game
Firepower is a detailed modern warfare board game for 1–6 players, with a playing time of about 60 minutes. Released in 1984, it gives players the opportunity to command squads in recent or current wars while confronting the challenges of effective tactics and command control.
The game examines the organization, weapons, equipment, and tactics of many of the world’s nations since 1965. Its destructive capabilities are massive, making each decision part of a demanding tactical challenge. Players must devise effective approaches while dealing with the problems of command and control.
Firepower uses a highly detailed scale that puts individual soldiers, vehicles, and pieces of equipment at the center of play. Each turn represents just 30 seconds, allowing the action to focus on short, critical moments in a battlefield situation.
- Unit scale: individual soldiers, vehicles, and equipment
- Time scale: 30 seconds per turn
- Map scale: 5 yards per hex and 1 yard per elevation level
- Components: 216 counters
With five yards represented by each hex and one yard by every elevation level, the map provides a precise framework for tactical play. This scale highlights the relationship between positioning, equipment, and battlefield decisions without losing sight of the wider organization of military forces.
Designed for solo games or sessions with up to six players, Firepower offers a focused examination of modern combat organization and tactics. Its combination of detailed units, short time increments, and substantial destructive power creates a challenging experience for players interested in commanding squads in recent and current conflicts.