Boardgames

Full Thrust Fleet Book: Volume 2 (The Xeno Files)

Expand Full Thrust with complete systems for the Kra’Vak, Sa’Vasku, and Phalons, plus ship details and updates to the core rules.

120
minutes

2 - 6
player(s)

Medium

Full Thrust Fleet Book: Volume 2 (The Xeno Files) board game cover

About this expansion

Full Thrust Fleet Book: Volume 2 (The Xeno Files) is a Full Thrust fleet book for 2–6 players, with an approximate play time of 120 minutes. Released in 2000, it focuses on three alien forces from the Full Thrust universe.

This volume provides the full rules and ship design systems needed for the Kra’Vak, Sa’Vasku, and Phalons. It also includes ship illustrations and statistics for the navies of all three races, giving players detailed fleet information to use within the Full Thrust setting.

Fleet Book 2 is centered on three distinct alien forces:

  • Kra’Vak
  • Sa’Vasku
  • Phalons

Alongside these fleet-specific systems, The Xeno Files includes additional rules and updates to the general Full Thrust game system. This makes the book more than a collection of ship statistics, adding broader rule material to the game’s existing framework.

For players interested in the alien navies of Full Thrust, Full Thrust Fleet Book: Volume 2 brings together the rules, design systems, illustrations, and stats for these three races in one reference. Its contents are designed around expanding the range of forces and updating the wider game system while remaining focused on the established Full Thrust universe.