Boardgames

High Frontier Colonization

An expansion for High Frontier featuring new maps, cards, modules, colonies, and Futures—new paths to victory across the High Frontier.

180
minutes

2 - 5
player(s)

Heavy

High Frontier Colonization board game cover

About this expansion

High Frontier Colonization is a 2013 expansion for 2–5 players with a listed play time of 180 minutes, designed for both the first and second editions of High Frontier.

It includes every element from the first-edition expansion, which is now out of print, while adding new maps, cards, and playing pieces to extend the High Frontier experience. The expansion presents a thriving space infrastructure populated by hundreds of specialists working in colonies orbiting Earth.

These space colonies provide a wide range of services, including antimatter manufacture, beamed solar energy, cycler satellites, space telescopes, the space elevator, and even a local tax office. Together, these additions broaden the setting with a growing network of orbital activity and specialized support.

New modules expand how far your base of operations can move through the High Frontier. The expansion adds:

  • Bernal modules
  • Colonist modules
  • Freighter modules
  • GW Thruster modules

The promoted sides of the cards in the Colonist and GW Thruster modules introduce Futures, described as new paths to victory. These cards add further objectives to the expanded game while connecting the new modules to its broader progression.

With its additional maps, cards, pieces, orbital services, and modules, High Frontier Colonization develops the established space infrastructure and offers new ways to extend operations farther afield.