Boardgames

INWO SubGenius

Lead the True Church, control rival groups, play Plots, and pursue several paths to victory in this standalone 2–4 player game.

120
minutes

2 - 4
player(s)

Medium

INWO SubGenius board game cover

About this board game

INWO SubGenius is a 2–4 player card game about controlling the world, with an approximate play time of 120 minutes. Released in 1998, it casts each player as a faction of the Church of the SubGenius competing to prove that their church is the True Church.

Every player begins with a single Church of the SubGenius card. During the game, players take over other Group cards and add them to their Power Structure as puppets. However, control is never completely secure: a rival can take those groups away.

Plot cards give players ways to advance their own position or harass their opponents. As competing factions expand their Power Structures, each player must pursue a route to victory while attempting to undermine the others.

  • Take over Group cards and add them to your Power Structure.
  • Use Plot cards to support your plans or disrupt opponents.
  • Win by controlling enough groups, fulfilling your Illuminati’s special goal, or meeting a Goal card’s objectives.
  • Crush all of your rivals to claim victory outright.

These multiple victory conditions give INWO SubGenius a range of ways to pursue domination. Success may come from building a sufficiently powerful network, completing a special objective, or eliminating the competition entirely.

INWO SubGenius is a stand-alone game, not a collectible card game. It may also be added to INWO, or used together with INWO in the other direction, making it suitable both as its own experience and as an addition to the broader game.