MarraCash
1996
Run a Moroccan marketplace, use color-matched tourists, and outmaneuver rivals through auctions and spatial shop placement.
60
minutes
3 - 4
player(s)
12+
Medium
About this board game
MarraCash is a marketplace board game for 3–4 players, with a playing time of about 60 minutes. Released in 1996, it places players in the roles of shop owners in a Moroccan marketplace.
As color-coded tourists begin arriving at the entry gate, players buy various shops and decide where those visitors should go. Tourists can be moved into a player’s own like-colored shops to earn money, or placed in opponents’ shops for a share of the profits.
The game’s visitor placement creates an engaging connection between spatial relationships and financial decisions. Its auction elements add another layer as players compete for shops, while the changing distribution of tourists affects how the marketplace develops.
- For 3–4 players
- Approximately 60 minutes of play
- Color-coded tourists and matching shops
- Auction elements combined with spatial relationships
- Victory goes to the player with the biggest bankroll
MarraCash includes a game board, a blue auction stone, 24 shop signs, 24 plastic stands, 54 visitor pawns, 25 souvenir game cards, and money in denominations of 500, 200, 100, and 25 Dirhams. The visitor pawns include 14 yellow pieces and 10 each in red, blue, green, and purple.
After all tourists have been placed on the board, players count their money. The player with the largest bankroll wins, making every shop purchase, visitor placement, and profit-sharing decision part of the race to financial success.