Metal Adventures
2015
Negotiate alliances, upgrade your ship, and risk daring battles in a race for glory across ten planets.
60
minutes
3 - 6
player(s)
14+
Medium
About this board game
Metal Adventures is a space-pirate strategy game for 3–6 players, with sessions lasting about 60 minutes. Explore the universe, challenge rival captains, and pursue honor, wealth, and glory through negotiation, tactical battles, and risky decisions.
On each turn, choose whether to rest, gaining money and repairing your ship, or travel to another location. Travel can lead to battles against starships, planets, or opponents, followed by an optional tour of pirates that lets you visit one of the game’s ten planets and use its available action.
Your four-wheeled astrolabe tracks four important elements: power, damage, glory, and the judgement of pirates. Equipment can improve your power, while damage reduces it. Support cards offer single-use help, and equipment cards can provide power adjustments or special abilities, although you may keep no more than four improvement cards at a time.
- Reveal trophy cards when their conditions are met to gain credits, glory, or both.
- Negotiate alliances and trade anything except glory.
- Make short-term or long-term promises, knowing that broken later commitments can increase your judgement of pirates.
Alliances and bargains are binding for immediate exchanges and actions, but promises can be broken on later turns. Accumulate four judgement points, however, and you can no longer ally with other players or give or receive assistance.
Metal Adventures ends when a player reaches at least nine glory points or the space deck has two or fewer cards. The player with the most glory wins, making every alliance, battle, and daring choice part of the race to become the most successful pirate in the galaxy.