Mint Tin Aliens
2014
Complete alien assignments, create crop circles, abduct cows, and control minds in a fast two-player race for points.
5
minutes
2 - 2
player(s)
10+
Light
About this board game
Mint Tin Aliens is a two-player card game with a play time of about 5 minutes, challenging rival alien recruits to earn merit awards on Earth. Compete to become the next Invasion Leader by completing assignments involving sightings, crop circles, abductions, and mind control.
Players begin with cards in hand and a die showing 9. On each turn, draw two cards using a combination of face-up and face-down options, then complete up to one award if possible. Face-up cards are immediately replaced, while wild moolti-pass cards can be used as any card or cards.
- Complete sightings with 2 UFO cards.
- Complete we’re here with 2 crop circle cards.
- Complete abduction with 3 cow cards.
- Complete mind control with 4 brain cards.
- Use any matching pair for an extra-credit card.
After completing an award, take and reveal the corresponding merit award card. If you cannot complete one, reduce your saucer die by one number, making every missed assignment matter. The first player to complete one award of each type gains 2 meeples, while the second gains 1.
When all awards have been claimed, qualifying face-up cards are discarded and replaced so play can continue through the remaining awards and extra credit. At the end, add award points, the number of award and extra-credit cards, meeple points, and the number shown on your saucer die. In Mint Tin Aliens, the highest total wins.