Boardgames

Pala

A colorful trick-taking game where mixing paint changes cards and tricks across two contrasting scoring variants.

30
minutes

3 - 5
player(s)

Medium

Pala board game cover

About this board game

Pala is a trick-taking card game for 3–5 players that takes about 30 minutes to play. Players become art students learning to mix pigments on a palette and find the right colors for their canvases.

The cards represent paint colors, while the table becomes the palette. By playing cards together, players mix colors, effectively changing both the color of their cards and the trick itself. This gives the core trick-taking system a distinctive focus on combining cards rather than simply playing them one at a time.

The published game includes two ways to play. Both variants use the same mechanisms for playing tricks, but each has its own bidding and scoring rules. Once the fundamentals are familiar, Pala offers two very different games built around the same colorful core.

  • Impressionism: Players collectively determine the value of different colors by discarding cards from their hands before the round begins. Points are bad in this variant, making it analogous to Hearts.
  • Pointillism: Players bid with colored chips to indicate the colors they expect to win. Over-bidding risks losing all points earned during the round, while points are otherwise good, making this variant analogous to Spades.

These contrasting approaches make the choice of variant an important part of the experience. Impressionism turns color values into a shared concern, while Pointillism places emphasis on colored-chip bids and the risk of committing too far.

With its paint-themed card play, changing colors, and two scoring systems, Pala offers a compact introduction to a trick-taking game with a striking artistic identity.