Paranoia Mandatory Bonus Fun! Card Game
2005
Serve The Computer, hunt traitors, and survive happy fun missions in a lethal card game set in Alpha Complex.
60
minutes
3 - 8
player(s)
10+
Medium Light
About this board game
Paranoia Mandatory Bonus Fun! Card Game is a lighthearted card game for 3–8 players, with a playing time of about 60 minutes. Released in 2005, it is set in the multi-award-winning world of Paranoia and introduces players to the dangerously amusing society of Alpha Complex.
You and the other players take the roles of elite Troubleshooter agents serving The Computer. Your team is sent on a series of missions deemed critical to the survival of Alpha Complex, while you work to root out traitors, mutants, and enemy agents.
There is just one problem: your greatest fear is that Friend Computer will discover that you are one of its enemies. Trust is in short supply, and survival is far from guaranteed as you pursue your missions alongside equally well-armed rivals.
- For 3–8 players
- Approximately 60 minutes of play
- A card game set in Alpha Complex
- A lighthearted, highly lethal take on the Paranoia setting
Strap on your laser, hand flamer, and plasma-cannon before venturing forth. In Paranoia Mandatory Bonus Fun! Card Game, serving The Computer, thwarting traitors, and saving Alpha Complex can all lead to the same outcome: dying a lot.
Created by Steve Gilbert, this definitely not collectible paranoia card game is designed as a welcoming primer to the world of Paranoia. Stay alert, trust no one, keep your laser handy, and prepare to nuke your buddies before you can say, The Computer is my friend.
The game is expanded by Paranoia Mandatory Card Game Expansion: Secret Societies.