Pathfinder Adventure Card Game: Rise of the Runelords – “Fire Sneeze” Promo Card
2013
Use Arcane or Divine power, boost weapon checks with Fire, and recharge this GenCon 2013 promo card.
90
minutes
1 - 4
player(s)
10+
Medium
About this expansion
Pathfinder Adventure Card Game: Rise of the Runelords – “Fire Sneeze” Promo Card is a 2013 promotional spell card for 1–4 players, with a listed play time of 90 minutes. Introduced as a GenCon 2013 promo card, it features the Magic, Arcane, Divine, Attack, and Fire traits.
To acquire Fire Sneeze, succeed at a 6 check using Intelligence, Arcane, Wisdom, or Divine. Once available, the card offers two distinct ways to support a combat check, depending on the skills and cards involved.
- Discard Fire Sneeze to roll your Arcane or Divine die plus 1d12 with the Fire trait for your combat check.
- Discard it to add 1d4 with the Fire trait to a combat check using a weapon.
- If you do not have either the Arcane or Divine skill, banish the card.
Fire Sneeze can sometimes be preserved for later use. Instead of discarding it, succeed at an Arcane or Divine 8 check to recharge the card. This gives the spell a recovery option when the required skill is available and the check succeeds.
With its Fire trait and two combat-focused powers, the card provides a choice between rolling Arcane or Divine power directly and enhancing a weapon-based combat check. Its skill requirements also define who can make the most reliable use of it. Fire Sneeze is a compact promotional addition for players seeking a spell with flexible combat applications and the possibility of recharging it.
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