Boardgames

Pocket Detective: Die Bombe tickt

Investigate a bomb at a chemical plant, follow crucial leads, and make fateful choices while tracking your progress toward the finale.

60
minutes

1 - 6
player(s)

Light

Pocket Detective: Die Bombe tickt board game cover

About this board game

Pocket Detective: Die Bombe tickt is an investigation game for 1–6 players, designed to take about 60 minutes. A bomb has been discovered at a chemical plant, while a raging hurricane has cut the surrounding small town off from the rest of the world.

With outside help unavailable, you must take the investigation into your own hands. Examine the cards, follow the available links, and make difficult choices that can affect the course of the investigation. The deck guides your case from one discovery to the next, so do not shuffle it.

This third case in the series uses a different way to track time. There are no clock icons on the cards. Instead, certain links instruct you to reveal the top card of a special deck during the same turn. This reveals your progress toward the denouement and reflects how long or dangerous an action may be; it does not indicate whether your choice was correct.

  • Compact: the game is small enough to take with you wherever you go.
  • Simple: take out the deck and start doing what the cards tell you.
  • Intriguing: fateful decisions and difficult choices shape the investigation.
  • Independent: this case can be played separately from the other cases in the series.

If someone in the group has played the first or second case, you can also try taking on the roles of police officers or journalists. Whether this is your first Pocket Detective case or another investigation in the series, the ticking bomb and isolated town set the stage for a tense search for the criminals.