Primal: The Awakening – Nightmare Expansion
2024
Expand the campaign with three new monsters, five quests, and Nightmare variant rules for campaign and expedition play.
120
minutes
1 - 5
player(s)
14+
About this expansion
Primal: The Awakening – Nightmare Expansion is a campaign expansion for 1–5 players, with play sessions of approximately 120 minutes. Released in 2024, it adds new monsters, quests, and Nightmare variant rules to the world of Thyera.
This expansion introduces three new monsters and includes all the components needed to play them. The new content can be used in either Campaign mode or Expedition mode, giving players two ways to experience the expansion’s scenarios.
- Five new campaign quests, numbered 31–35
- Three new monsters: Taraska, Xitheros, and the Zekath and Zekalith variants
- Nightmare variant rules and the corresponding cards
- Nightmare decks for each monster from the base game and this expansion
In Campaign mode, the new monsters appear in scenarios provided specifically for this expansion in the Campaign book. In Expedition mode, they can be used with the scenarios featured in the expansion rulebook.
The box also contains many stretch goals from the Kickstarter Campaign that were not included in the Kickstarter Edition of the base game. Among these are Taraska, Xitheros, and the Zekath and Zekalith monster variants, which use the same miniature.
With its additional quests and distinctive Nightmare content, Primal: The Awakening – Nightmare Expansion extends the campaign and adds more ways to use monsters from both the base game and this expansion. It is designed for players ready to continue the fight against the nightmare threatening mankind.
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