Quadropolis
2016
Compete for buildings and resources as you develop a metropolis and optimize six scoring categories across four rounds.
60
minutes
2 - 4
player(s)
8+
Medium
About this board game
Quadropolis is a city-building board game for 2–4 players with an approximately 60-minute play time. Over four rounds, players compete for shops, parks, public services, harbors, factories, residential buildings, and other structures to create the highest-scoring metropolis.
At the start of each round, tiles are placed at random on a 5×5 grid. Each player has four architects numbered 1–4. On a turn, place an architect beside a row or column, take the tile positioned that many spaces into the grid, and add it to the matching numbered row or column on your 4×4 city board.
Every claimed tile can also provide inhabitants or energy. After a tile is taken, a figure marks its former space, preventing the next player from placing an architect in that row or column. Architects cannot be placed on top of one another either, so every choice changes the options available to everyone later in the round.
- Residential buildings score according to their height.
- Shops score according to their customers.
- Public services score according to the number of districts containing them.
- Parks score for adjacent residential buildings.
- Harbors score according to the longest row or column of activated harbors.
- Factories score for adjacent shops and harbors.
During the game, inhabitants and energy can be moved among your tiles to help activate buildings and maximize your score. After all four rounds, players remove their remaining tiles, calculate building-category scores and any victory points printed on buildings, then add everything together.
Quadropolis rewards careful planning: each architect placement affects both your developing city and the choices remaining for your opponents. The player with the highest final score wins.
Rules explaination videos
Expansions for
Quadropolis
Quadropolis: Game Store
2016
A collectible shop tile with customer-based scoring and Tric Trac synergy.
Medium
View expansion
Quadropolis: Ludo Fact
2016
A factory promo tile requiring one inhabitant and awarding 2VP.
60
minutes
View expansion
Quadropolis: Jardin Botanique
2016
Add a botanical garden that rewards one activated meeple with 2 VP.
60
minutes
Light
View expansion
Quadropolis: Playgrounds
2016
Add five special Park tiles with built-in Inhabitants to Quadropolis.
60
minutes
Medium
View expansion
Quadropolis: Waterfront
2016
Add a harbor tile that grants 1 VP with no activation cost.
60
minutes
View expansion
Quadropolis: The Cruise Ship
2016
Add a cruise ship harbour tile powered by two meeples for 4 VP.
60
minutes
View expansion
Quadropolis: High-Tech Factory
2016
A high-tech factory tile that trades energy production for 3 victory points.
60
minutes
View expansion
Quadropolis: Public Services
2017
Add public services, manage new challenges, and shape a modern city.
60
minutes
Medium
View expansion