Boardgames

Race For Tunis

Recreate the Axis–Allied struggle for Tunis in a focused 120-minute game of historical opportunity and narrow victory.

120
minutes

2 - 2
player(s)

Medium

Race For Tunis board game cover

About this board game

Race For Tunis is a two-player historical board game about the struggle to seize Tunis during the North African campaign of 1942, with a standard playing time of approximately 120 minutes. Released in 1992, it places players in the unusual battles that followed the Anglo-Allied 1st Army’s landing in French Northwest Africa.

The action centers on a race between the AFRIKA KORPS and the British 8th Army. As the Anglo-Allied forces advanced from behind the front lines, the Axis and Allies clashed in northern Tunisia, each seeking control of Tunis, the main supply port.

These were not vast clashes involving enormous armies. Instead, the battles were fought by handfuls of troops, creating a focused portrayal of a campaign decided by narrow opportunities. The Axis won the race to Tunis, but only barely, while the Allies missed the chance to capture all of North Africa in a single blow.

  • Players: 2
  • Playing time: approximately 120 minutes
  • Standard scenario: November 17 through December 24, 1942
  • Rules and history: 11 pages covering the game and the battle

Race For Tunis offers a compact way to explore this pivotal moment in the campaign, pairing a clear historical objective with the tension of a narrowly decided race. Its included history of the battle provides context for the events represented on the table.

The game can also be linked with GDW’s Bloody Kasserine, allowing it to connect with another treatment of the North African struggle. For players interested in focused World War II history games and the contest for Tunis, Race For Tunis presents a concise, scenario-driven experience.