Boardgames

Risk: StarCraft Collector’s Edition

Recruit armies, seize territories, and use special power cards in four StarCraft-themed Risk game modes for 2–6 players.

120
minutes

2 - 6
player(s)

Medium

Risk: StarCraft Collector’s Edition board game cover

About this board game

Risk: StarCraft Collector’s Edition is a strategy game for 2–6 players, with games lasting about 120 minutes. Players command one of three powerful StarCraft factions—the advanced Protoss, rugged Terran, or ravenous Zerg—and fight to control the Koprulu Sector.

Players recruit and mobilize units, move troops across the board, and attack opposing forces to gain control of territories. Battles use the familiar Risk dice system: higher rolls eliminate opposing units, while tied rolls favor the defender. Controlling certain areas also grants special power cards that can influence the struggle for supremacy.

The game includes four ways to play, offering different approaches to setup and victory:

  • Basic Training: Play on a preset map and pursue three achievements, such as controlling specific areas or conquering 10 territories in one turn.
  • Command Room: Create the map and place starting units yourself, including mineral fields that make selected territories more valuable.
  • Total Domination: Follow the closest version to traditional Risk, playing until one player controls the entire map.
  • Team Play: Use the Command Room setup for team battles with either two teams of two or two teams of three.

Whether you are pursuing achievements, shaping the battlefield, seeking complete control, or coordinating with teammates, Risk: StarCraft Collector’s Edition brings the conflict among Protoss, Terran, and Zerg forces to the tabletop.